Finished up our final projct for Computational Principles for Media Arts, and here it is. Watch the overview video, but please visit the project site and DOWNLOAD OUR PAPER. This is a collaboration with Byron Lahey and Ryan Brotman.
The sGloTaT sonic environment allows participants to originate sound by moving physical objects. It encourages novice users to play by naturally gesturing with two tangible user interface objects emulating a trumpet and tambourine. In this sound space, movements by the users generate visual feedback projected on the floor in the form of a three-dimensional rendering of a cone.